Getting Started with MST

MS Tactics Quick Guide ─ Start here if you're new

Contents
  1. What kind of game is MST?
  2. Getting Started (Character Creation → Login)
  3. Understanding the Screen
  4. Mini Glossary of Key Terms
  5. What to Do First (Your First 30 Minutes)
  6. Types of Battles
  7. Facility Guide (What Can You Do, and Where?)
  8. Content Unlocked by Proficiency (Unlock Table)
  9. Tips & Tricks for Winning
  10. Troubleshooting & Things Not to Do

1. What kind of game is MST?

MST (MS Tactics) is a browser game where you collect all kinds of units — mobile suits, warships, super robots, and more — train your character, and compete against other players.

The basic loop is simple.

Battle Earn Credits and Experience Train your character / buy units Take on tougher opponents Repeat!

It's not just about getting stronger — you can also collect rare units, raise a Haro for racing, and more. There are plenty of ways to play, and you can go at your own pace.

2. Getting Started (Character Creation → Login)

  1. From the top page, use "Create New Character" to make a character to represent you.
  2. Log in with the ID and password you chose to enter your own status screen (main screen).
  3. You can have only one character per account.
Never forget your ID and password! And never share them with anyone else.
If you don't battle for a long time, your character is automatically deleted (the grace period is even shorter for brand-new characters). Log in and fight from time to time to keep your character safe.

3. Understanding the Screen

The Menu at the Bottom

At the bottom left of the screen is a dropdown menu and an "Execute" button for choosing where to go. Most facilities — Anaheim, the Newtype Institute, and so on — are reached this way. The ones you'll use most, "Main" and "Hangar," also have their own dedicated buttons.

Status Screen (Main Screen)

This is your home screen, where you can see everything about your character.

After a battle, there's a short wait before your next one: 29 seconds + (current number of players online ÷ 2) seconds — so it takes longer when the server is busy. While you wait, the "Did You Know?" tips on screen are worth a read.
Never use your browser's "Back" or "Refresh" buttons — doing so can corrupt your data. Always navigate using the buttons inside the game.

4. Mini Glossary of Key Terms

Credits
The in-game currency. You earn Credits by winning battles, and spend them on buying units and training.
Fame
A number representing how famous you are. You need Fame to buy powerful units. The main way to earn it is through battles against other characters, but you can also get it from tournaments, or by breaking down Mechanic Tickets earned on the Ace Bounty Board.
Experience & Proficiency
Defeating enemies earns Experience. Once you've built up enough, your Proficiency rises. As Proficiency rises, more facilities and features become available.
Unit Proficiency
Separate from your character's own Proficiency — this is a measure of how familiar you are with a specific unit. The higher it is, the more often you'll land critical hits.
HP (Durability) & EN
HP is your unit's toughness, and EN is the fuel it needs to use weapons. If HP is low, fix it up with Maintenance.
Morale
How fired up your character is. Higher Morale boosts both attack and defense (up to 1.2x), while low Morale weakens them (down to 0.8x).
Oldtype (OT) / Newtype (NT) / Cyber-Newtype
Your character's type. You'll naturally awaken as a Newtype the more you fight, but choosing "Suppress Awakening" at the Newtype Institute lets you stay an Oldtype. Newtypes and Cyber-Newtypes can pilot exclusive units, while Oldtypes get perks like learning special attacks and discounted shopping — each type has its own strengths.
Tactics
Your strategy in battle. Leaving this unset makes you extremely weak, so set it first thing (see Chapter 9 for details).

5. What to Do First (Your First 30 Minutes)

Step 1: Set Your Tactics

Open "Tactics Settings" from the menu and choose a movement tactic and an attack tactic. Leaving these unset puts you at a big disadvantage in battle. Anything you like is fine to start!

Step 2: Battle in Simulator or against other characters

From the battle buttons on the main screen, pick a weak-looking opponent and fight. The Simulator is an especially good place to start, since it gives Experience easily and lets you try "High and Low" after a win.

Step 3: Run Maintenance when your HP is low

If HP drops after a battle, use the Maintenance button to restore it. Fighting with low HP puts you at a disadvantage.

Step 4: Once you have Credits, train at the Institute

The Newtype Institute lets you raise your character's stats. Higher stats mean you can pilot stronger units.

Step 5: Buy a new unit at Anaheim

Once your stats and Fame have built up, try buying a new unit at Anaheim.

Buying a unit at Anaheim discards the unit you're currently riding. If you want to keep it, put it in your Hangar first before you go shopping!
After logging in, check the bottom of the Newtype Institute page first. You'll receive a "welcome back" gift (Credits and more) based on how long you were away, up to a limit.

6. Types of Battles

Battle TypeWhat is it?
Battle vs. Other CharactersA practice match against another player's character (controlled by the computer).
SimulatorTraining against the computer. Gives Experience more easily than battling other characters. Winning lets you try "High and Low," where the prize keeps growing the longer you keep guessing right.
Ace Pilot SimulatorA simulator battle against a famous pilot. The stronger the opponent, the more your Unit Proficiency tends to rise, and very rarely your character's own stats can go up too.
Virtual SpaceA safe training ground where your unit can never be damaged — but Unit Proficiency doesn't rise here either.
TournamentA knockout tournament hosted by a player. Recruit entrants and aim for the championship. You also earn Fame.
ArenaEnter through the "Arena" menu item. A ranked ladder — challenge someone ranked above you, and win to swap places.
Ace Bounty BoardA steady, grindable challenge: take on a board full of AI pilots. Reach 100 wins for a Mechanic Ticket, 300 wins for a Haro Ticket — collect enough and you can trade them for a unit of your choice. Tickets can also be broken down for Credits, and each Mechanic Ticket also nets you 30 Fame. Faction Points build up here too.
Raid BattleA massive boss that everyone tackles together. Available once your Proficiency passes 100. Currently MST's flagship event, with results tracked on the Raid Rankings.
Scramble / Hunter ChanceSpecial battles that trigger under certain conditions, such as when your Experience reaches a certain point.

7. Facility Guide (What Can You Do, and Where?)

Hangar

Where your units are stored. You can switch units, put units up for sale, and clean out ones you no longer need.

Armory

A room where you can see all your weapons and equipment at a glance. It's reachable directly from the menu.

Partner Settings

Set up a partner (another player's character) to help you in battle. Reassuring to have around, but the Credits you earn are reduced slightly while a partner is fighting alongside you.

Anaheim

The one-stop shop for units. Buy new units, swap weapons and equipment, customize (boost stats), develop new variants, rename your unit, and more.

Worth repeating: buying a unit discards whatever unit you're currently riding!

Newtype Institute

A facility for strengthening your character. There's a lot you can do here.

Anaheim Recycle (Used Units)

A used-unit marketplace run by an NPC shop. Enter the lottery for a unit you want, and if you win it's delivered straight to your Hangar. To sell a unit you don't need (paid out instantly at its appraised value), do it from the Hangar. The lineup rotates, so check back often for a good find!

Selling comes with a fee (3–8%, depending on the amount). The more a unit sells for, the higher the fee percentage — good to keep in mind.

Junk Shop (Available from Proficiency 10)

Think of it as your neighborhood unit clinic. Here you can:

Shangri-La Appraisal Buy Center

Submit a unit for appraisal, and its rarity (Normal, Rare, and so on) is determined — you're then paid an amount based on that rarity. It's a bit of a gamble, so enjoy the surprise!

Units you submit for appraisal are sold and gone for good. Don't submit any unit you care about.

Livermore Bank

A bank where you can deposit your Credits. Deposit a lot, or keep using it regularly, and your Rank (starting from Bronze) rises, unlocking perks. Chatting with Nina at the counter is one of the fun parts too.

Haro Training & Haro Race

Once you join a Faction, you can raise your own Haro here. Train its speed, stamina, dash, and other stats, then enter it in the race held automatically once a day. Even a loss still earns Experience based on where you placed, so your Haro grows either way! You can also buy betting tickets to cheer one on. When you retire a Haro, its offspring takes over the next generation.

Faction

A group of players banded together. Joining a Faction lets you chat on a dedicated board, contribute using the Faction Points you earn on the Ace Bounty Board, and sell units directly to fellow members, among other things. Haro Training and Haro Race also require Faction membership. If you find people you click with, give it a try.

Unit Showcase

A display case where you can show off your favorite unit to everyone, with a comment attached. Once you've got a unit you're proud of, put it on display.

Raid Rankings

The results ranking for Raid Battles — see how much damage everyone dealt to the boss. Check it out to see where you stand.

Other Facilities

8. Content Unlocked by Proficiency (Unlock Table)

RequirementWhat You Unlock
Proficiency 10The Junk Shop becomes available (repairing damage, etc.)
Proficiency 50A "Bonus" button appears every so many battles
Proficiency over 100Raid Boss challenges and applying to join a Faction
Proficiency over 200
or 5,000 battles
The beginner period ends — start earning in earnest through Raid Battles and Tournaments
Over 8,000 battlesStock becomes purchasable at the Junk Shop (Sundays only). Beginner battle support is turned off
Proficiency reaches a certain levelThe Unit Database, Secret Board, and Secret Database Room appear

* There are more features hidden beyond these that unlock as your Proficiency grows. Keep playing and see what you discover.

9. Tips & Tricks for Winning

Tactics Are Rock-Paper-Scissors!

Attack tactics have a rock-paper-scissors relationship with each other.

Focus on Attack < Focus on Evasion < Focus on Disruption < Focus on Piloting < Focus on Attack …

Against an opponent of similar strength, the outcome basically comes down to guessing their tactic correctly. Stick with the same tactic every time and opponents will catch on and pick you apart — read your opponent and switch things up.

Traits have their own synergies too: Focus favors Focus on Attack, Timid favors Focus on Evasion, Mischievous favors Focus on Disruption, and Steadfast favors Focus on Piloting.

Use the Battlefield to Your Advantage

Battles take place on land, underwater, in space, or in the air, and every unit has terrain it's good and bad at. On favorable terrain, both accuracy and evasion improve; on unfavorable terrain, you also take more damage. Check your unit's status screen to see which terrain suits it best.

Finer terrain details — desert, lunar surface, forest, night battles, and so on — also affect which weapons perform well (for example, beam weapons excel in space, while ballistic and heat weapons get a big boost in night battles).

Range & Detection

Every weapon has a range. The core of winning consistently is fighting from outside your opponent's range while staying within your own. Failing to detect your opponent reduces the damage you deal, so Detection and Intuition matter too.

Training Tips

10. Troubleshooting & Things Not to Do

Things Not to Do

If You Run Into Trouble